Peering through the steam at a past that wasn't
Using the U.S. release of Katsuhiro Otomo's Steamboy as its springboard, the San Diego Union-Tribune launches into a surprisingly thorough examination of steampunk, the sci-fi subgenre that imagines a world -- often, a decidedly Victorian one -- in which modern technology developed much sooner than it really did.
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If nothing seems punk about English fops in top hats, that's part of the point of the name. It was coined as a play on cyberpunk, the literary movement that took root in the ***'80s as a reaction to conventional sci-fi.In accompanying sidebars, the newspaper points out "cultural artifacts," such as Disney's Tomorrowland, that have steam roots, and offers a list of steam-powered films, including 20,000 Leagues Under the Sea, The Wild, Wild West and The League of Extraordinary Gentlemen.
Cyberpunk writers like William Gibson peopled their dystopias with world-weary, nihilist heroes and brought hackers and computer networking into the sci-fi realm.
Steampunk is a kind of reaction to the reaction – embracing retro notions of character and style while retaining cyberpunk's renegade, anything-goes spirit. It might be likened to how the angry, austere punk rock of the ***'70s led to the New Wave of the ***'80s, with its flamboyant fashions and self-conscious romanticism.
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